Twilight Requiem

Twilight Requiem is a dark fantasy action RPG that blends the fluid, combo-driven combat of Kingdom Hearts 2: Final Mix with the atmospheric, lore-rich world-building of Elden Ring. Step into the boots of Casia, a celestial warrior with no memory, as she awakens in the ruins of a forgotten kingdom. Battle corrupted demi-gods, uncover the secrets of a fallen empire, and wield celestial powers to restore light to a world consumed by darkness.

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Experience the Darkness

Casia awakening cutscene
Casia Awakes, with no memory but a burning desire to save the world from darkness (cutscene).
In-game combat with HUD
In-game screenshot showing the HUD and some combat.
Casia facing a towering boss
Casia faces a towering Boss.

Key Features

Combat Icon

Fluid Combat

Experience combo-driven combat inspired by Kingdom Hearts 2: Final Mix.

World Icon

Atmospheric World

Explore a hauntingly beautiful kingdom with Elden Ring-inspired lore.

Powers Icon

Celestial Powers

Wield Casia’s celestial abilities to turn the tide of battle.

Join the Fight

About the Developer

Twilight Requiem is being developed by itskeyexe, a passionate indie developer with a love for dark fantasy and action RPGs. Inspired by games like Kingdom Hearts and Elden Ring, itskeyexe is pouring heart and soul into creating a world that’s as captivating as it is challenging.

Follow the development journey on social media for behind-the-scenes updates, dev logs, and more. Join the Discord community to share your feedback and help shape the future of Twilight Requiem!

Why This Game Exists

Dev and Fiancée Baby Ultrasound Developer Setup

“Coming July 2025. The reason behind it all.”

My name is Wyatt, and I’m a solo developer with 15 years of experience in tech and a Software Development degree. I’m also a fiancé, and soon—to a baby girl—a father. Currently a Manager at Walmart over 30 associates in the Overnight Stocking Team.

I work full-time overnight shifts to provide for my family. On every day off, I pour everything I’ve got into building Twilight Requiem—a dark fantasy action RPG inspired by the games that shaped me. I use tools like Grok to build with precision and speed, project-managing every system with purpose.

“I’m not chasing fame. I’m chasing freedom. I’m not trying to prove I’m the best—I’m trying to prove it’s possible.”

This isn’t just a game. It’s my way out of a life where time with my daughter is a luxury, not a guarantee. I’m building it brick by brick, moment by moment, so she never has to wonder what her father was capable of.

After just two months of development, the dev cycle is rapidly approaching a vertical slice, with many core systems—combat, camera, and state machines—already in place. My goal is to find the right support through grants, fans, and publishers to champion this IP and make Twilight Requiem a reality.

Casia Character Render

Casia carries her burden in silence, but never without resolve. She’s more than a protagonist. She’s the strength I want my daughter to grow up seeing.

Try the Private Playtest

Hey everyone! The private demo of Twilight Requiem is now available for early testers. Use the password TwilightEarlyAccess to access it on Itch.io or download directly via Dropbox.

Playtest on Itch.io Download via Dropbox (1.5 GB)

Please playtest and share your feedback via this form. It covers appeal, fun, viability, performance, and more. Your input is huge!

Note: Due to file size limits, the demo is hosted on Dropbox. The game launches in Maximized Window mode for better multi-monitor support—drag the window to your preferred monitor if needed, or use Alt+Enter (or F11) to toggle fullscreen/windowed mode.

Controller Mappings (PS4/PS5)

Xbox, PS4, or PS5 controllers should work (developed with DS4Windows). Mappings:

  • X - Attack / Action Menu
  • O - Jump / Air Dodge
  • Square - Block / Interact with Loot
  • Triangle - Dodge Roll
  • R1 - Soft Lock-on Target / Toggle
  • D-Pad - Navigate Action Menu
  • Left Stick - Run
  • Right Stick - Camera / Menu Navigation
  • Start - Pause Menu (Placeholder - Exit)

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Help fund this indie RPG adventure.